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The Petrovian Gallery

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Zephron©
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Post by Zephron© Tue Oct 28, 2008 6:05 pm

I didn't think I was really being all that mean. I never insulted his sig, or said it sucked <.< Or like 1/10! FAIL PETRO! Razz jk
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Post by Dr_Maniacal Tue Oct 28, 2008 8:00 pm

Zeph's not being mean, he's trying to help him improve by pointing out everything that he sees as off about the sig. It's advanced critique, and from what I've read Zeph has gotten awesome at giving it. Learned a few things from the Smashboards people, eh? Razz
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Post by Zephron© Tue Oct 28, 2008 8:07 pm

I got critiqued so much it would've been sad if I didn't get anything out of that XD

They told me a lot of things I didn't consider before. Especially flow. I really feel that's an important thing that I previously ignored, didn't want Petro to do the same.

Thanks Doc Very Happy
You're still teh master of sigs Smile
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Post by petrovich112 Sun Nov 23, 2008 12:26 pm

So basically I took a break and started thinkin i still want an epic lucario sig.
so i got some c4ds thought it would be a step for ward and made this. i know the left is a little empty and that is because i wanna put a sayin there but anyhow what do yall think bout it.
I really think I improved on my lighting and flow for this one.
Photobucket
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Post by Zephron© Sun Nov 23, 2008 12:45 pm

Petro, sorry to be critical again, (haha.. yet not) I honestly dont feel very much flow, if any in that sig. The one or two c4ds you have in the background, only create a very acute sense of it, plus the render, which can also be used for flow, is only facing left, which I'm assuming is the direction you wanted.

And I've seen that render before, you really didn't do anything to it, lighting standards. You made him seem more in place, but his dramatic lighting doesn't fit well compared to his only slightly illuminated background.

Either darken him, or use lighting effects and change the color to a tealish or black to make him not so dramatically lighted.

You need to learn to use lighting effects... I mean, you made his lighting work with the sig, but you didn't actually change the rest of the sig's lighting or the render itself.

Dont be afraid to cover up the render Smile It can be a very good thing.

The background still only has like 2 things in it and it does feel very empty to me, whether you will add text or not. More things need to be going on, and adding renders and other c4ds into the background near the render, to make it seem like he actually has an effect on his background, instead of just... being there.


At any rate, this quality is much better than the previous sigs you had. Good job.

Just a suggestion, may want to add some kind of border to it next time, and not make such a big sig. I did make a rather large one for Plaid and I'm regretting it now.
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Post by petrovich112 Sun Nov 23, 2008 1:06 pm

Ya the flow was actually directed inwards towards the aura sphere.
And i only used that render again because i really like the aura sphere in it
and also where do i get some good c4ds because google kind of failed me
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Post by Zephron© Sun Nov 23, 2008 1:14 pm

@_@ Was totally not expecting the flow to be that. Well, try not to make the flow something that awkward and complicated until you grasp the left or right movement flow scheme.

Using the same render is fine.. but it's previous background mustve had it fit the dramatic lighting, and you didn't do anything to modify it... and that is not ok :O

Here's a good website for c4ds:
https://www.youtube.com/watch?v=apEZpYnN_1g

Conversation with me and Doc about them:
Me: "So... they're just these funky objects you use to add depth and flow?"

More or less what Doc said: " Yeah.. just set the blending options to Linear Dodge or Screen. It works great!"

Me: "I'll use the magic eraser or the magic wand to get rid of the black..."

Doc (for sure Razz) "You remove the black and it leaves the awesome @_@"
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Post by petrovich112 Sun Nov 23, 2008 1:47 pm

that site supposed to be a joke or did you accidently paste the wrong thing???
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Post by Zephron© Sun Nov 23, 2008 1:49 pm

@_@

Sure let's go with that.

http://planetrenders.net/renders/thumbnails.php?album=1&page=19
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Post by Raimu Sun Nov 23, 2008 2:22 pm

I actually like that last lucario one. Tho I feel its kinda big for how little there is going on Razz Other than that the colors work well and everything.
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Post by petrovich112 Sun Nov 23, 2008 4:59 pm

hehehe conflicting opinions thx rai but i do agree thats its empty
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Post by Zephron© Sun Nov 23, 2008 5:35 pm

I didnt say it was a bad sig, I was just telling you how to improve, so your next one can be even more epic than your already nice sig <.<
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Post by petrovich112 Sun Nov 23, 2008 6:19 pm

oh i know your just helping and i thank you for it zeph
And thus a new lucario and a new sig for him. If anything i learned he doesnt go with clutter.
Photobucket

also i dont know why he turned out big because i made him smaller than my previous sigs but apparently photobucket had its way with him
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Post by GuruKid Mon Nov 24, 2008 12:56 am

Regarding the first Lucario sig you posted today:

Empty space is generally a bad way to go if you want to capture some type of audience. As Zeph said, the lighting on Lucario does not mesh at all with that of the background. Unless the art you're working on is pure abstract or expressionist, distorted lighting isn't good; your work loses its realistic quality.

Second Lucario sig:

I personally HATE all of the game's character-select poses with a passion... they are simply so overused in every form of art relating to brawl, it's not even funny. That's just me, though...

Besides that, Lucario is too bright, and the brightness clashes with the rest of the artwork. He also seems to just be standing on nothing; he's just somehow floating in that standing pose. I do like the background itself though; very nice color combinations. The top right image looks as if it's some sort of "aura beam" that's shooitng out of Lucario's hand; not sure if that was intended or not, but it's pretty cool.
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Post by Zephron© Mon Nov 24, 2008 2:08 am

GuruKid wrote:
I personally HATE all of the game's character-select poses with a passion... they are simply so overused in every form of art relating to brawl, it's not even funny. That's just me, though...

Besides that, Lucario is too bright, and the brightness clashes with the rest of the artwork. He also seems to just be standing on nothing; he's just somehow floating in that standing pose. I do like the background itself though; very nice color combinations. The top right image looks as if it's some sort of "aura beam" that's shooitng out of Lucario's hand; not sure if that was intended or not, but it's pretty cool.

Me too... thats why in my Lucas sig I used his entrance picture with his tea table. I thought it was very original! Very Happy
At least I think that...

Guru is right. How could you allow Lucario to be that bright?? Very bad! Muy Mal! He clashes very horribly with the sig.
You did take my advice and make Lucario do something in the sig though. That aura beam... thing... coming out of his hand was very well done.

The color scheme is very cool too.

Guru is right again by how Lucario still seems out of place, not only with his terrible lighting but the bad pose and how he's just standing on... air? In this kind of funky background.

More is going on in this sig, which is nice, but once again it's huge and has no border.

Idk whether this one is better or worse, or the same. I just really am hating that bad lighting on Lucario, and how it's his generic pose... and how it's a huge sig.

I'm a hatter Razz

Just fix the Lucario... please!!! XO
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Post by petrovich112 Mon Nov 24, 2008 10:24 am

Lol ya i was trying to go for a uniform light for the whole picture which ended up with bright lucario. and also there are only so many renders of lucario i can find lol. but hows this?improvement?Also border is last thing im fixing
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Post by GuruKid Mon Nov 24, 2008 4:49 pm

The lighting has been dramatically improved, which is great, but...

It seems as if the main focus here is the background, which shouldn't be the case for an artwork like this (remember that backgrounds are meant to complement the foreground - the main subject of the artwork). In my opinion, the surreal background is louder than the foreground; it may be either because the colors are so similar and the colors of the background are just sharper, or it may be that the foreground and subject of the piece (Lucario) is too stiff and bland.

An original render/stock image is as easy as taking brawl snapshots and transferring them onto your computer. Want to go even more original? Splice different images (mixing different body parts) to create a very unique character pose!
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Post by Zephron© Mon Nov 24, 2008 6:31 pm

That would be very hard to do, Guru Razz
Sounds cool but rather difficult.

I wish I could take more pictures of characters when they just pop out of their screen, you know, their starting animation, but it doesn't let me pause, and the pic gets blurry : /
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Post by petrovich112 Mon Nov 24, 2008 7:07 pm

new lucario render thus new sig.
I got one of him in his up b. Hence the flow in this is directed down and i hope thats obvious. anyhow tell me what yall think. Probly my last lucario sig thank god. And ignore the line on the left i screwed the border a lil.
Photobucket
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Post by Zephron© Mon Nov 24, 2008 7:20 pm

I couldn't even tell it had a border, the colors match too well..

As for the flow, I couldn't tell if it was up or down... you wanted it going down? I would've guessed up if anything.

The colors and composition are exactly the same... you could at least try something different...

A lot of the c4ds you have in there and stuff look really weird. They seem to just not fit well with the sig IMO. The colors work, but the shapes seem weird.

Mainly the ones on his hands I have problems with..

Once again here I am going to mention you can cover up the render. It would've been great here to do that, have some stuff coming up to his waist, a c4d or something.

It does seem to have some depth, which is good, but if you covered Lucario up a bit, the depth would've made more sense and would've looked much better.

I'm not liking the render... he just doesn't look like he fits. Maybe if you added lighting effects to him it would've made him blend in better.

Good job on adding depth but otherwise it just seems kinda the same. At least the Lucario doesn't have some dastardly lighting effect on him.
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Post by petrovich112 Mon Nov 24, 2008 7:53 pm

ya i meant to say up i have no clue why i had said down wierd.
also i know what you mean with it looking similar i didnt really search for c4ds at length i just want to get used to their general properties inside gimp which explains the similar shapes. The colors work well so i reused them because lucario fits in with few colors. I was really focusing on getting a general flow and some depth. btw it originally ended around the crotch area. and lastly the border is just a short fade out.
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Post by Zephron© Mon Nov 24, 2008 7:55 pm

Uhm.. mmk.

You might want to keep working on the flow part.. it's a bit edgy.. the depth was nice, and you used the c4ds well in placement but I didnt see many blending effects. Remember to use Linear Dodge, or whatever blending options your application has. Blending the c4ds is like 75% the reason of having them.
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Post by petrovich112 Mon Nov 24, 2008 8:33 pm

i was using grain merges also lemme just take a stab in the dark here im guessin theres 4 c4ds in ur pic and 3 stocks varies depending on what the hexagons are
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Post by GuruKid Wed Nov 26, 2008 5:23 pm

Regarding your newest Lucario sig:

Looks alright. Only real thing I find off is the indigo/purple "flame" on Lucario's right and the teal "flame" on his left... It looks like a cutout, as if it was displaced. The flames' wing shapes are interesting; I really love the idea of giving Lucario "wings" (was that intentional?), but are some areas in those flames that make it seem as if it was accidentally brought in from the original Lucario picture. If you're using Photoshop, try using a mixture of the blur and smudge tools.

Overall decent signature though; I like its idea.
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Post by petrovich112 Wed Nov 26, 2008 10:42 pm

Photobucket
heres a new one. Good concept but i got stuck and couldnt figure out how to procede so i ended up with this oh well at least i took a shot. p.s. i know it severely lacks flow
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